Edexcel GCSE (9-1) Computer Science Practice/Mock Exams
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Edexcel GCSE (9-1) Computer Science Practice/Mock Exams

Author rank 50
Author: Mark Batchelor at Yacapaca
 How to use this resource as an online mock GCSE

  1. Enter your initial prediction as an Offline Assessment.
  2. Assign two attempts at each of the Practice Exam Papers 1 and 2. Allow 30 questions each - when assigning change this setting from the default of 10. 
  3. Read the average grades in the Gradebook



Paper 1: 
  • Questions that simulate the 1-4 mark questions from the exam, drawn at random from an item bank of 189 questions. We recommend you assign 30 per test to match the real GCSE.
  • 3-6 mark questions as SPAs. 
  • 6 topic quizzes for revision. Each quiz displays 10 (default) questions from a bank of about 30, making them excellent material for Mastery Learning assignments. 
Paper 2:
  • 5 alternative scenarios as separate quizzes. Each scenario presents 10 questions (more/fewer at your discretion) from an item bank of approx. 25 questions.
  • 4-6 Structured Peer Assessments for each scenario, worth up to 8 marks each.
Short-text questions
The short-text questions quizzes are auto-marked using an artificially-intelligent algorithm that can match the mark a human moderator would give at least 80% of the time. When a student challenges the mark the algorithm assigns, you should look at the individual student's response and form your own judgement. 

Find the responses listed at Assignments Tab->Results->Short text responses  

Long (up to 8-mark) questions
Long-text assessments are delivered as whole-class activities with formative peer assessment, normally lasting 30 minutes each. They use our Structured Peer Assessment module. Note that once started, SPAs cannot be finished early. You can however adjust the timing up until the moment you start the exercise. 

To run an SPA in the classroom:
  1. Assign as normal.
  2. When students are ready, click the Start button in the Assignments list. Make sure you have enough time; an SPA cannot be stopped half way through. You can adjust the time allowed at the start point, but not after. Default timings vary from 10 to 30 minutes, depending on the number of marks available. In general students will have slightly over 1 minute of answering time per mark, plus 2 minutes for the other two steps in the process.
  3. Students will work through a 3-step process of write|judge|vote.
  4. When they are finished, you can access their answers from the Assignments list. Answers are ranked by the process but these ranks do not correlate direct to grades. 


Structured Peer Assessment intro for students (also on YouTube here).

Show this 2-minute orientation video to your students before they start.



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Author: Mark Batchelor at Yacapaca
 How to use this resource as an online mock GCSE

  1. Enter your initial prediction as an Offline Assessment.
  2. Assign two attempts at each of the Practice Exam Papers 1 and 2. Allow 30 questions each - when assigning change this setting from the default of 10. 
  3. Read the average grades in the Gradebook



Paper 1: 
  • Questions that simulate the 1-4 mark questions from the exam, drawn at random from an item bank of 189 questions. We recommend you assign 30 per test to match the real GCSE.
  • 3-6 mark questions as SPAs. 
  • 6 topic quizzes for revision. Each quiz displays 10 (default) questions from a bank of about 30, making them excellent material for Mastery Learning assignments. 
Paper 2:
  • 5 alternative scenarios as separate quizzes. Each scenario presents 10 questions (more/fewer at your discretion) from an item bank of approx. 25 questions.
  • 4-6 Structured Peer Assessments for each scenario, worth up to 8 marks each.
Short-text questions
The short-text questions quizzes are auto-marked using an artificially-intelligent algorithm that can match the mark a human moderator would give at least 80% of the time. When a student challenges the mark the algorithm assigns, you should look at the individual student's response and form your own judgement. 

Find the responses listed at Assignments Tab->Results->Short text responses  

Long (up to 8-mark) questions
Long-text assessments are delivered as whole-class activities with formative peer assessment, normally lasting 30 minutes each. They use our Structured Peer Assessment module. Note that once started, SPAs cannot be finished early. You can however adjust the timing up until the moment you start the exercise. 

To run an SPA in the classroom:
  1. Assign as normal.
  2. When students are ready, click the Start button in the Assignments list. Make sure you have enough time; an SPA cannot be stopped half way through. You can adjust the time allowed at the start point, but not after. Default timings vary from 10 to 30 minutes, depending on the number of marks available. In general students will have slightly over 1 minute of answering time per mark, plus 2 minutes for the other two steps in the process.
  3. Students will work through a 3-step process of write|judge|vote.
  4. When they are finished, you can access their answers from the Assignments list. Answers are ranked by the process but these ranks do not correlate direct to grades. 


Structured Peer Assessment intro for students (also on YouTube here).

Show this 2-minute orientation video to your students before they start.



Select one or more quizzes to assign to your students
GCSE Paper 1 practice exam (189)
Keywords: 1CP1/01, Short text, - 1CP1/01 6.1 Emerging and impact issues trends, 6.1 Emerging trends issues and impact, 1.1 Algorithms, 1.1 1CP1/01 Algorithms, 6.1 Emerging trends, issues and impact, security, 1CP1/01 5.1 Networks, Number
Quality
60%
GCSE Paper 1 - 1.1 Algorithms SPA [6]
GCSE Paper 1 - 1.n topics (30)
Keywords: 1CP1/01, 1.1 1CP1/01 Algorithms, 1.1 Algorithms, 1.2 1CP1/01 Decomposition abstraction and, 1.2 Decomposition and abstraction, algorithms, Short text, abstraction, flowchart, algorithms sorting
Quality
61%
GCSE Paper 1 - 2.n topics (28)
Keywords: 1CP1/01, 2.3 Data Types and Structures, 1CP1/01 2.3 Data Structures Types and, Short text, 2.2 Constructs, 1CP1/01 2.2 Constructs, Data Types, iteration selection sequence, 2.1 Develop Code, iteration sequence
Quality
57%
GCSE Paper 1 - 3.1 Encryption SPA [3]
GCSE Paper 1 - 3.n topics (35)
Keywords: 1CP1/01, 1CP1/01 3.1 Binary, 3.1 Binary, Number, Short text, 1CP1/01 3.4 Encryption, 3.5 Databases, 3.4 Encryption, 3.3 Data storage and compression, 1CP1/01 3.3 Data and compression storage
Quality
62%
GCSE Paper 1 - 4.2 Hardware SPA [6]
GCSE Paper 1 - 4.n topics (34)
Keywords: 1CP1/01, Short text, 1CP1/01 4.2 Hardware, 4.2 Hardware, 1CP1/01 4.5 Programming languages, 4.5 Programming languages, 1CP1/01 4.4 Software, 4.4 Software, translators, Logic Gates
Quality
60%
GCSE Paper 1 - 5.n topics (32)
Keywords: 1CP1/01, 1CP1/01 5.1 Networks, Short text, 5.1 Networks, security, - 1CP1/01 5.3 The and internet the web wide world, 5.3 The internet and the world wide web, 5.2 Network security, - 1CP1/01 5.2 Network security, networks
Quality
62%
GCSE Paper 1 - 6.1 Emerging trends, issues and impact SPA 1 [6]
GCSE Paper 1 - 6.1 Emerging trends, issues and impact SPA 2 [6]
GCSE Paper 1 - 6.1 topic (29)
Keywords: 6.1 Emerging trends issues and impact, - 1CP1/01 6.1 Emerging and impact issues trends, 1CP1/01, 6.1 Emerging trends, issues and impact, legislation, Ethics, Data Protection Act, ethical issues, Short text, Environment
Quality
58%
GCSE Paper 2 - bicycle-scenario (24)
Keywords: 1CP1/02, bicycle-scenario, Splosh-scenario, bouncy-scenario, delivery-scenario, 2.1 Develop Code, football-scenario, scenario, 3.5 Databases, safety
Quality
61%
GCSE Paper 2 - bicycle-scenario: SPA 1 [3]
GCSE Paper 2 - bicycle-scenario: SPA 2 [4]
GCSE Paper 2 - bicycle-scenario: SPA 3 [2]
GCSE Paper 2 - bicycle-scenario: SPA 4 [9]
GCSE Paper 2 - bicycle-scenario: SPA 5 [4]
GCSE Paper 2 - bicycle-scenario: SPA 6 [8]
GCSE Paper 2 - bouncy-scenario (25)
Keywords: 1CP1/02, bouncy-scenario, Splosh-scenario, bicycle-scenario, delivery-scenario, 2.1 Develop Code, football-scenario, scenario, Validation, variables
Quality
60%
GCSE Paper 2 - bouncy-scenario: SPA 1 [3]
GCSE Paper 2 - bouncy-scenario: SPA 2 [4]
GCSE Paper 2 - bouncy-scenario: SPA 3 [4]
GCSE Paper 2 - bouncy-scenario: SPA 4 [4]
GCSE Paper 2 - delivery-scenario (24)
Keywords: 1CP1/02, delivery-scenario, Splosh-scenario, bouncy-scenario, bicycle-scenario, 2.1 Develop Code, scenario, football-scenario, 3.5 Databases, variables
Quality
59%
GCSE Paper 2 - delivery-scenario: SPA 1 [3]
GCSE Paper 2 - delivery-scenario: SPA 2 [4]
GCSE Paper 2 - delivery-scenario: SPA 3 [2]
GCSE Paper 2 - delivery-scenario: SPA 4 [7]
GCSE Paper 2 - delivery-scenario: SPA 5 [4]
GCSE Paper 2 - delivery-scenario: SPA 6 [8]
GCSE Paper 2 - football-scenario (25)
Keywords: 1CP1/02, football-scenario, bicycle-scenario, Splosh-scenario, bouncy-scenario, delivery-scenario, variables, scenario, legislation, 3.5 Databases
Quality
59%
GCSE Paper 2 - football-scenario: SPA 1 [3]
GCSE Paper 2 - football-scenario: SPA 2 [3]
GCSE Paper 2 - football-scenario: SPA 3 [2]
GCSE Paper 2 - football-scenario: SPA 4 [4]
GCSE Paper 2 - football-scenario: SPA 5 [8]
GCSE Paper 2 - splosh-scenario (23)
Keywords: 1CP1/02, Splosh-scenario, bouncy-scenario, bicycle-scenario, delivery-scenario, 2.1 Develop Code, scenario, football-scenario, variables, 3.5 Databases
Quality
58%
GCSE Paper 2 - splosh-scenario: SPA 1 [4]
GCSE Paper 2 - splosh-scenario: SPA 2 [3]
GCSE Paper 2 - splosh-scenario: SPA 3 [6]
GCSE Paper 2 - splosh-scenario: SPA 4 [4]
GCSE Paper 2 - splosh-scenario: SPA 5 [8]